Georgia State University College of the Arts invites you to join our Motion Capture Performance Workshop. Hosted by the School of Film, Media & Theatre and the Creative Media Industries Institute, participants will gain insider knowledge on the acting and technical skills needed to perform in a Motion Capture environment. Performers will develop a character through acting and movement training, then see their avatar realized in MoCap application and real-time animation in a motion capture studio. Professors and Industry professionals will guide attendees through performance techniques, motion capture processes, and on-set expectations. These skills have long been necessary in the video game industry and are rapidly becoming a must-have in the performer’s tool-bag for film and TV. More commonly, producers and directors are expecting this skill set and look for these particular abilities in performers of all types.
Through hands-on experience, attendees of the Motion Capture Performance Workshop can expect to gain direct industry insight and an awareness of technical requirements of motion capture performance; learn industry-specific terminology; and hone the acting skills needed to be successful in the world of virtual cinematography. Participants will leave the workshop with an electronic copy of their personalized animated avatar motion.
We invite you to be a part of this innovative workshop – the only one of its kind originating in the United States!
All Participants will actively attend industry information sessions, receive assigned time in the motion capture suit and volume, and participate in acting skills workshops. Fees include an electronic copy of your 5- to 10-second animated clip, rendered into a video clip allowing for it to be edited directly into your demo reel.
Must be 18 years of age or older to attend.
All fees paid are non-refundable.